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Welcome to another exciting tutorial. In this tutorial I will show you how to use the Daylight System in 3DS Max and VRAY. This is a nice tool if you are looking for a specific place of the earth for lighting your scene. I want to show some different ways of creating realistic renderings with V-RAY and 3DSMax.
The lighting in this scene is a little bit more complex in relation to other tutorials here in the site, so you can learn how to setup different type of lights to have a nice bounce of lighting.
Lighting sources in the scene:
1.-Daylight System
2.-Photometric Lights with Ies Profiles
3.-Vray Plane Light
4.-Vray Light Material
I have include the scene files for download
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To create a daylight system go to Geometry>Systems>Daylight, drag your compass and your are done. This is the position and settings for the daylight system:
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For each window I used a Vray Light Plane with Kelvin Temperature and this is the settings of the lights:
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For the lamps and the other Photometric Lights this is the settings that i used:
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The light to the counter tops coming from the cabinet i used a vray light material with a orange color and 100 of intensity
Vray physical camera settings
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Now the render settings, nothing too fancy, the same as the last lighting tutorial, here is the setup:
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If want to learn more about materials setup, modeling, and post-production techniques of this image, you can download the scene files, also the package contains some video tutorials about modeling, materials, lighting, render setup and post production with Adobe Photoshop.
I have included some render presets and photoshop actions for changing the look of any render just with a click.
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Some other renders from this scene:
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